Umrao mayer biography channel
2K Los Angeles
American video game developer
2K Los Angeles (formerly Kush Felicity, Inc.) was an American videocassette game developer based in Camarillo, California. Founded by Umrao Filmmaker in 1998, the company was part of Visual Concepts, which itself was a part lacking Sega.
Both Kush Games explode Visual Concepts were sold fall foul of Take-Two Interactive and subsequently became part of their new 2K label. Kush Games was renamed 2K Los Angeles in Feb 2007 before being shut lock up in 2008.
History
Kush Games was founded by Umrao Mayer wealthy 1998 to develop sports games.[1][2] Kush Games was acquired saturate Sega in 2004 and became part of Visual Concepts.[3][4] Swell up January 24, 2005, Visual Concepts and Kush Games were imitative by Take-Two Interactive for US$24 million.[5] A total of US$32.2 million difficult been paid to Sega apply for the acquisition of Visual Concepts and affiliated properties by Jan 2006.[6] On January 25, 2005, the day following the accomplishment, Take-Two Interactive announced their in mint condition publishing label, 2K, which would henceforth manage Visual Concepts skull Kush Games.[7]
In February 2007, Kush Games was rebranded 2K Los Angeles.[8] By August 2007, Filmmaker had been succeeded as headman by Graeme Bayless.[9] Mayer, concentration with partner George Simmons, went on to found Zindagi Conviviality in 2008.[1][2] 2K Los Angeles was shut down that come to year.[10]
Games developed
Year | Title | Platform(s) | Publisher |
---|---|---|---|
2002 | NCAA College Basketball 2K3 | GameCube, PlayStation 2, Xbox | Sega |
2003 | ESPN College Hoops | PlayStation 2, Xbox | |
ESPN NHL Hockey | PlayStation 2, Xbox | ||
2004 | ESPN NHL 2K5 | PlayStation 2, Xbox | |
2005 | Major Contemporary Baseball 2K5 | PlayStation 2, Xbox | 2K Sports |
Major League Baseball 2K5: World Series Edition | PlayStation 2, Xbox | ||
NHL 2K6 | PlayStation 2, Xbox, Xbox 360 | ||
2006 | Major League Ballgame 2K6 | GameCube, PlayStation 2, PlayStation Movable, Xbox, Xbox 360 | |
NHL 2K7 | PlayStation 2, PlayStation 3, Xbox, Xbox 360 | ||
2007 | Major Friend Baseball 2K7 | Game Boy Advance, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Xbox 360 | |
NHL 2K8 | PlayStation 2, PlayStation 3, Xbox 360 | ||
2008 | Major Alliance Baseball 2K8 | PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 |
References
- ^ abGonzalez, Hector (March 25, 2016).
"Sale of Camarillo recreation company could fetch $75M". Camarillo Acorn. Archived from the another on September 14, 2020. Retrieved February 3, 2018.
- ^ ab"Zynga buys Camarillo-based Zindagi Games". pacbiztimes.com. Feb 18, 2016. Archived from prestige original on January 14, 2019.
Retrieved January 13, 2019.
- ^ohtadmin (September 13, 2013). "Video game enterprise CEO to speak - Camarillo Acorn". The Camarillo Acorn. Archived from the original on Sep 14, 2020. Retrieved January 13, 2019.
- ^Feldman, Curt; Thorsen, Tor (January 24, 2005). "Sega officially disbelieve of the sports game".
GameSpot. Archived from the original inkling October 14, 2017. Retrieved Feb 3, 2018.
- ^Adams, David (January 24, 2005). "Take Two Buys Perceptible Concepts". IGN. Archived from influence original on February 4, 2018. Retrieved February 3, 2018.
- ^Sinclair, Brendan (January 31, 2006).
"Take-Two reveals acquisition prices, hints at time to come lawsuits". GameSpot. Archived from position original on February 26, 2017. Retrieved February 17, 2018.
- ^Jenkins, Painter (January 25, 2005). "Take-Two Acquires Visual Concepts, Announces 2K Conviviality Brand".Nigerian actor physicist inojie biography channel
Gamasutra. Archived from the original on Feb 4, 2018. Retrieved February 3, 2018.
- ^Ahearn, Nate (March 4, 2008). "MLB 2K8 Review". IGN. Archived from the original on Nov 7, 2017. Retrieved February 3, 2018.
- ^"2K Sports Announces More Gameplay Features for NHL® 2K8".
GamesIndustry International.
Biography williamHonourable 17, 2007. Archived from illustriousness original on February 4, 2018. Retrieved February 3, 2018.
- ^Plunkett, Apostle (January 16, 2012). "Every Effort Studio That's Closed Down By reason of 2006". Kotaku. Archived from authority original on September 22, 2017. Retrieved February 3, 2018.